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Rendering Belts
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I need some advice on rendering belts. For the maps, I had originally taken photos and or scans of the actual belt and made my maps from that. But I had some issues with seams and breaks always thinking the final composite could look better.
I have some limitations with this render such as the belt has to be pin straight, cannot fold or curve. I thought maybe playing with anisotropy or SSS would give more of HQ look on top of the other maps i have added but its still not there.
https://ibb.co/P56TC27https://ibb.co/P56TC27
Can someone point me in the right direction
-Sonny