Render layers problem maya 2018 and Arnold

Render layers problem maya 2018 and Arnold

cyril.fassiau
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Message 1 of 5

Render layers problem maya 2018 and Arnold

cyril.fassiau
Participant
Participant

Hello guys, I have a little question for you :

I am trying to render a scene where smoke follows a car along a dirty road. The smoke taking a hell lot of time to render, I was wondering if I could render the smoke and the rest separatly.
But, as you can see in the screens, from the render camera (1st pic), the smoke goes right in the middle of the road, so when I render the environment, and then the smoke, I cant composite them together. (3rd and 4th pic)

Is there a way, in Maya 2018 with Arnold, to render them one by one and be able to compose them well? Thanks !

4521-cam.png

4522-top.png

4523-env.jpg

4524-envsmoke.jpg

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Message 2 of 5

lee_griggs
Autodesk
Autodesk

Have you tried the Shadow Matte shader?

Lee Griggs
Arnold rendering specialist
AUTODESK
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Message 3 of 5

cyril.fassiau
Participant
Participant

Not yet, how should I use it to get the result I want?

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Message 4 of 5

lee_griggs
Autodesk
Autodesk

Try assigning it to the surrounding geo.

Lee Griggs
Arnold rendering specialist
AUTODESK
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Message 5 of 5

Andrew_Wilkins1
Not applicable
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