MtoA 3.2.0.1 nParticle instance freeze

MtoA 3.2.0.1 nParticle instance freeze

jonathan_khao
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MtoA 3.2.0.1 nParticle instance freeze

jonathan_khao
Enthusiast
Enthusiast

Hi,

After creating an nParticle emitter and adding an instancer for a polySphere, if we launch the IPR, maya freezes at ~100% cpu usage.
Using the non-interactive renderer works.

Would there be any workarounds for now ?

Thanks in advance,

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Stephen.Blair
Community Manager
Community Manager

That's a known issue that will be fixed in the next MtoA update.



// Stephen Blair
// Arnold Renderer Support
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