Maya cloth with Arnold gpu

PuChiNgBaLLz
Advocate

Maya cloth with Arnold gpu

PuChiNgBaLLz
Advocate
Advocate

Hi there, is this a limitation from GPU rendering with arnold? 1st image gpu render is not correctly showing the aimix 2nd shader, you can follow the map in the 3th image with the complete procedural shader, when aimix is black should shade with the black aistandarsurface, as the 2nd image, is cpu rendered, which is correct.

gpu.jpg

cpu.jpg

shader.png

  

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ashley.handscomb.retallack
Autodesk
Autodesk
Accepted solution

The Maya native shaders (cloth, fractal, mountain, ocean etc) are not supported by Arnold GPU

You will have to use only Arnold native shaders or OSL shaders with GPU rendering.

 

There is an example weave OSL shader in this thread: https://forums.autodesk.com/t5/arnold-forum/cloth-shader-for-arnold-5/td-p/11048380

 



Ashley Handscomb Retallack
Senior Software Engineer (Arnold)
Arnold Documentation | Arnold Downloads
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