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Rendering with Arnold in Maya using the MtoA plug-in.
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Issue with bump map

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francescooppizzi_studia
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Issue with bump map

Applying a bump texture on a parallelepiped I have this issue on the short face and I can't solve it, please help ๐Ÿ™‚ 

 

TopologyTopologyIssueIssueUVUV

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Are the UVs stretched? Does the same issue happen with a triplanar shader?

 

Lee Griggs
Arnold rendering specialist
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