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How to apply alpha map in aiToon shader in Maya

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Anonymous
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How to apply alpha map in aiToon shader in Maya

Hi guys! I have a cartoon character with aiToon shader on it. And I need to add alpha on eyelashes. Toon shader doesn't give correct transperency if I put alpha in transmission slot. Is there any way to add alpha map?

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Anonymous
in reply to: Anonymous

You can plug your alpha map to Transmission Weight, and set Specular Weight to 1.

make sure that Opaque is turned off on your object.

6277-polyshape.png

Message 3 of 3
Anonymous
in reply to: Anonymous

I've followed those instructions: but it turns the entire mesh invisible instead of just the transparent Alpha part

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