How can I make a Shadow Layer with Opacity Maps for Plants

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08-06-2020
05:15 PM
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My scene have a lot of plants in it, and each of them has their opacity map, I want to make a Shadow Layer to decrease the render time by rendering the non animated objects of the scene in a single frame. The Shadow Matte shader doesn't seem to accept an opacity map like AiStandardSurface, so the shadows doesn't work as they need to. How can I solve this?