I copied the fullscript history below
file -f -new;
// untitled //
commandPort -securityWarning -name commandportDefault;
onSetCurrentLayout "Maya Classic";
// Warning: file: /Users/adityasistu/Library/Preferences/Autodesk/maya/2020/prefs/filePathEditorRegistryPrefs.mel line 4: filePathEditor: Attribute 'aiImage.filename' is invalid or is not designated 'usedAsFilename'. //
// Warning: file: /Users/adityasistu/Library/Preferences/Autodesk/maya/2020/prefs/filePathEditorRegistryPrefs.mel line 5: filePathEditor: Attribute 'aiPhotometricLight.aiFilename' is invalid or is not designated 'usedAsFilename'. //
// Warning: file: /Users/adityasistu/Library/Preferences/Autodesk/maya/2020/prefs/filePathEditorRegistryPrefs.mel line 6: filePathEditor: Attribute 'aiStandIn.dso' is invalid or is not designated 'usedAsFilename'. //
// Warning: file: /Users/adityasistu/Library/Preferences/Autodesk/maya/2020/prefs/filePathEditorRegistryPrefs.mel line 7: filePathEditor: Attribute 'aiVolume.filename' is invalid or is not designated 'usedAsFilename'. //
// AbcExport v1.0 using Alembic 1.7.5 (built Feb 7 2018 13:51:52)
evalDeferred "shaderBallRendererMenuUpdate";
// Warning: line 1: filePathEditor: Attribute 'aiStandIn.dso' and label 'Standin' have been saved already. //
// Warning: line 1: filePathEditor: Attribute 'aiVolume.filename' and label 'VDB' have been saved already. //
// Warning: line 1: filePathEditor: Attribute 'aiImage.filename' and label 'Image' have been saved already. //
// Warning: line 1: filePathEditor: Attribute 'aiPhotometricLight.aiFilename' and label 'IES' have been saved already. //
import arnold
// Successfully imported python module 'arnold'
import mtoa
// Successfully imported python module 'mtoa'
import mtoa.cmds.registerArnoldRenderer;mtoa.cmds.registerArnoldRenderer.registerArnoldRenderer()
// Successfully registered renderer 'arnold'
updateRenderOverride;
// Warning: file: /Applications/Autodesk/maya2020/Maya.app/Contents/scripts/startup/autoLoadPlugin.mel line 35: Loading plug-in "mtoa" has resulted in changes to the scene that may need to be saved. //
// Loading Bifrost version 2.0.3.0
// Bifrost: Loading library: Amino, from: Autodesk.
// Bifrost: Loading library: AminoMayaTranslation, from: Autodesk.
// Bifrost: Loading library: bif, from: Autodesk.
// Bifrost: Loading library: bifrostObjectMayaTranslations, from: Autodesk.
// Bifrost: Loading library: geometries, from: Autodesk.
// Bifrost: Loading library: fluids, from: Autodesk.
// Bifrost: Loading library: particles, from: Autodesk.
// Bifrost: Loading library: file, from: Autodesk.
// Bifrost: Loading library: midgard, from: Autodesk.
// Bifrost: Loading library: nucleus, from: Autodesk.
// Bifrost: Loading library: simulation, from: Autodesk.
// AbcImport v1.0 using Alembic 1.7.5 (built Feb 7 2018 13:51:52)
updateRendererUI;
updateRendererUI;
file -f -options "v=0;" -ignoreVersion -typ "mayaAscii" -o "/Users/adityasistu/Desktop/Bachelor of Media Arts/Second Year/Second Semester/Character performance/Assignment 1 Modelling character/Character design assignment 1 final/scenes/Character Design All UV's not Seperate.ma";addRecentFile("/Users/adityasistu/Desktop/Bachelor of Media Arts/Second Year/Second Semester/Character performance/Assignment 1 Modelling character/Character design assignment 1 final/scenes/Character Design All UV's not Seperate.ma", "mayaAscii");
updateRenderOverride;
// Warning: file: /Users/adityasistu/Desktop/Bachelor of Media Arts/Second Year/Second Semester/Character performance/Assignment 1 Modelling character/Character design assignment 1 final/scenes/Character Design All UV's not Seperate.ma line 71535: 'defaultColorMgtGlobals.cmEnabled' is already connected to 'aiImage1.colorManagementEnabled'. //
// Warning: file: /Users/adityasistu/Desktop/Bachelor of Media Arts/Second Year/Second Semester/Character performance/Assignment 1 Modelling character/Character design assignment 1 final/scenes/Character Design All UV's not Seperate.ma line 71536: 'defaultColorMgtGlobals.configFileEnabled' is already connected to 'aiImage1.colorManagementConfigFileEnabled'. //
// Warning: file: /Users/adityasistu/Desktop/Bachelor of Media Arts/Second Year/Second Semester/Character performance/Assignment 1 Modelling character/Character design assignment 1 final/scenes/Character Design All UV's not Seperate.ma line 71537: 'defaultColorMgtGlobals.configFilePath' is already connected to 'aiImage1.colorManagementConfigFilePath'. //
// Warning: file: /Users/adityasistu/Desktop/Bachelor of Media Arts/Second Year/Second Semester/Character performance/Assignment 1 Modelling character/Character design assignment 1 final/scenes/Character Design All UV's not Seperate.ma line 71538: 'defaultColorMgtGlobals.workingSpaceName' is already connected to 'aiImage1.workingSpace'. //
// Error: line 540: Invalid flag '-autoExpandAnimatedShapes' //
// File read in 1.5 seconds.
// Warning: file: /Applications/Autodesk/maya2020/Maya.app/Contents/scripts/startup/colorManagementUtilities.mel line 262: Color space "ACES" in node ":render_file1" is not defined in the selected transform collection. //
// Warning: OpenSubdiv gets different edge topology to Maya poly. //
// Warning: Fail to create OpenSubdiv TopologyRefiner. //
// Warning: The OpenSubdiv Catmull-Clark subdivision method cannot be applied to non-manifold geometry. Belt_GunShape will use "Maya Catmull-Clark" subdivision method for Smooth Mesh Preview. //
// Warning: OpenSubdiv gets different edge topology to Maya poly. //
// Warning: Fail to create OpenSubdiv TopologyRefiner. //
// Warning: The OpenSubdiv Catmull-Clark subdivision method cannot be applied to non-manifold geometry. Main_BodyShape will use "Maya Catmull-Clark" subdivision method for Smooth Mesh Preview. //
// Warning: Viewport textures have been optimized to fit within available GPU ram. 38 textures downscaled from original size. //
addOneTabToGlobalsWindow("arnold", "Common", "createArnoldRendererCommonGlobalsTab");
addOneTabToGlobalsWindow("arnold", "Arnold Renderer", "createArnoldRendererGlobalsTab");
addOneTabToGlobalsWindow("arnold", "System", "createArnoldRendererSystemTab");
addOneTabToGlobalsWindow("arnold", "AOVs", "createArnoldAOVTab");
addOneTabToGlobalsWindow("arnold", "Diagnostics", "createArnoldRendererDiagnosticsTab");