cant override pscale parameter on ginstances
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We are currently creating ass caches in Houdini and render them out in Maya.
those caches contain mostly procedurals and ginstances of those procedurals.
Houdini gives every procedural and instance a pscale attribute and with MtoA this works like a charm.
What I'm trying now is to override that pscale in Maya but I can't seem to make it work.
I tried several selection methods with operators trying to multiply the pscale attribute.
I tried changing the "radius" parameter because in some previous cases this worked too.
Is there a specific workflow to adjust the pscale on instances?
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