Hello
I have been trying to set up a simple test on a sphere with Volume Displacement technique, yet no matter what I do, I get no result.
As soon as the padding goes above 0, the object disappears from the render.
I opened the small scene attached to the Tutorial page (https://docs.arnoldrenderer.com/display/A5AFMUG/Polymesh+to+Volume) and the Render shows the displacement. But when I add another sphere with the same volume settings as the original and apply the same shader, it disappears from the render ( but returns back as soon as I set the padding to zero )
What am I missing?
Did you try the example scene?
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