bifrostTranslator Error

bifrostTranslator Error

peengoh
Participant Participant
3,236 Views
8 Replies
Message 1 of 9

bifrostTranslator Error

peengoh
Participant
Participant

Cant render bifrost with arnold, I'm getting the following Error:

// Error: [mtoa.translator] bifrostTranslator: Arnold node type bifrost_polymesh does not exist.

0 Likes
Accepted solutions (1)
3,237 Views
8 Replies
Replies (8)
Message 2 of 9

peengoh
Participant
Participant

MTOA 3.3.0
Arnold Core 5.4.0.0
Maya 2018.6

0 Likes
Message 3 of 9

ashley.handscomb.retallack
Autodesk
Autodesk

Have you installed bifrost? https://area.autodesk.com/bifrost/downloads/



Ashley Handscomb Retallack
Senior Software Engineer (Arnold)
Arnold Documentation | Arnold Downloads
0 Likes
Message 4 of 9

Stephen.Blair
Community Manager
Community Manager

What @Ashley Handscomb Retallack said.

You should see this in an Arnold log:

00:00:01   983MB         | loading plugin: C:/Program Files/Autodesk/Bifrost/Maya2019/2.0.1.1/bifrost/arnold-5.3.0.0/arnold_bifrost.dll ...
00:00:01   983MB         |  arnold_bifrost.dll: bifrost_graph uses Arnold 5.3.0.0
00:00:01   983MB         |  arnold_bifrost.dll: bifrost_object uses Arnold 5.3.0.0
00:00:01   983MB         |  arnold_bifrost.dll: bifrost_multires_volume uses Arnold 5.3.0.0
00:00:01   983MB         |  arnold_bifrost.dll: bifrost_multires_implicit uses Arnold 5.3.0.0
00:00:01   983MB         |  arnold_bifrost.dll: bifrost_volume uses Arnold 5.3.0.0
00:00:01   983MB         |  arnold_bifrost.dll: bifrost_points uses Arnold 5.3.0.0
00:00:01   983MB         |  arnold_bifrost.dll: bifrost_implicit uses Arnold 5.3.0.0
00:00:01   983MB         |  arnold_bifrost.dll: bifrost_polymesh uses Arnold 5.3.0.0
00:00:01   984MB         |  arnold_bifrost.dll: bifrost_blocks uses Arnold 5.3.0.0


// Stephen Blair
// Arnold Renderer Support
0 Likes
Message 5 of 9

peengoh
Participant
Participant

I know it is installed, I see the bifrost_procedural_0_2.dll in C:\solidangle\mtoadeploy\2018\extensions\bifrost\1.5.0, but the only thing I get from the output window is:

  1. 0:00:00788MB ERROR |[mtoa][bifrostTranslator]Couldnot find arnold_bifrost in search path C:/Program Files/Autodesk/Bifrost/Maya2018/
  2. 00:00:00946MB| log started WedSep2520:51:262019
  3. 00:00:00946MB|Arnold5.4.0.1[197d4d5e] windows icc-17.0.2 oiio-2.1.0 osl-1.11.0 vdb-4.0.0 clm-1.0.3.513 rlm-12.4.2 optix-6.0.02019/09/1215:17:56
  4. 00:00:00946MB| host application:MtoA3.3.0.1919d09a9(master)Maya2018
  5. 00:00:00946MB| running on MULTIVAC, pid=18024
  6. 00:00:00946MB|1 x Intel(R)Core(TM) i7-7700K CPU @4.20GHz(4 cores,8 logical)with65460MB
  7. 00:00:00946MB| NVIDIA driver version 430.86(Optix60102)
  8. 00:00:00946MB| GPU 0:GeForce GTX 1080Ti@1582MHz(compute 6.1)with11264MB(10340MB available)(NVLink:0)
  9. 00:00:00946MB|Windows8Professional(version 6.2, build 9200)
  10. 00:00:00946MB| soft limit for open files raised from2048 to 2048
  11. 00:00:00946MB|
  12. 00:00:00946MB| loading plugins from C:/solidangle/mtoadeploy/2018/shaders ...
  13. 00:00:00946MB| loading plugins from C:/solidangle/mtoadeploy/2018/procedurals ...
  14. 00:00:00946MB| loaded 121 plugins from9 lib(s)in0:00.00
  15. 00:00:00946MB| loading plugins from C:\solidangle\mtoadeploy\2018\bin..\plugins ...
  16. 00:00:00946MB| loaded 5 plugins from3 lib(s)in0:00.00
  17. 00:00:00946MB|
  18. 00:00:00946MB| releasing resources
  19. 00:00:00943MB|Arnold shutdown
  20. [mtoa.translator] bifrostTranslator:Arnold node type bifrost_polymesh does not exist.
0 Likes
Message 6 of 9

Stephen.Blair
Community Manager
Community Manager
Accepted solution

That's the old Bifrost

Where's Bifrost 2.0.1.1 or later?

C:/Program Files/Autodesk/Bifrost/Maya2019/2.0.1.1/bifrost/arnold-5.3.0.0/arnold_bifrost.dll



// Stephen Blair
// Arnold Renderer Support
0 Likes
Message 7 of 9

peengoh
Participant
Participant

I Thought Bifrost got updated along with Maya, just installed 2.0.2.0 and now it's working.

Thank you!

0 Likes
Message 8 of 9

Anonymous
Not applicable

I was having a similar issue now but I was getting :

// Error: [mtoa.translator] bifrostTranslator: Arnold node type bifrost_points does not exist. //

so still a translator issue...

I had maya 2018.5 installed with the arnold update ( MtoA 3.3.0) and was getting the error... so I thought it might be Bifrost, so I installed the update to bifrost and that just broke my scene all together.

so I uninstalled arnold, bifrost and maya and then reinstalled only maya 2018.5 and as soon as I opened my scene and hit render, everything seemed fine.

0 Likes
Message 9 of 9

consrojo
Advocate
Advocate

i was having the same issue, not seeing the bifrost particles, maya 2019, just downloaded the new bifrost instalator and voila, have fun and tks guys.

0 Likes