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Rendering with Arnold in Maya using the MtoA plug-in.
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Baking a projected texture on animated geometry?

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mlasap
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Baking a projected texture on animated geometry?

I have a simulation moving some basic geo. I need to project a picture on top of those, but when they move around the texture stays in place, it doesn't stick to the objects moving. How can I bake the texture as is in frame 1 so that when the objects move, the texture stays on them?

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Stephen.Blair
in reply to: mlasap

Do you have a texture projection object, and are you exporting the Prefs?

https://support.solidangle.com/x/-QtkAg



// Stephen Blair
// Arnold Renderer Support

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