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Hi everyone,
We disabled Maya’s auto-tx feature globally due to recurring issues. I’ve written a standalone script that uses the maketx executable to generate .tx files, respecting colorspace conversion and other settings. However, the colors appear incorrect when loaded in Arnold, and the file sizes differ from those generated automatically by Maya.
Does anyone know the exact default arguments Maya uses when auto-generating .tx files? The documentation mentions --oiio and -u, but it seems Maya also applies --colorconvert (and possibly others) when needed.
Any insights or experience with this would be greatly appreciated!
Solved! Go to Solution.
