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Auodesk USD vs Arnold USD
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01-14-2021
10:16 AM
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I am curious to know why there are two separate usd exporters, one from mtoa and another from autodfesk maya, Can't this be integrated as one thing ?? I see quite a lot of differences how both USD write out data, for example
- arnold usd only add type of prim if its mesh, if its a xform it just don't have that info
- Animation turned on during export generate separate USD files per frame.
If my understanding is correct both your plugins are not yet in a production ready state. do you have any ETA ??