atmospherevolume and mesh light
Not applicable
02-19-2019
10:09 AM
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Experiencing either a bug or approaching this like an idiot, but problem is..... When i render a mesh light with atmosphere volume on. There is always a black hole at the pivot of the geometry. Now i should mention that my single mesh light is in fact multiple islands of geo combined.
but any configurations of a mesh light from multiple geo with a will create a black hole in the atmosphere. I guess it's bad practice, but I have scattered points from houdini that I'm trying to illuminate (into the environment) from procedurally without insance render times..
The docs say nothing about mesh light & atmosphere volume limitations
Thanks in advance!