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Arnold USD with Maya
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Hi all,
I have successfully pulled down the arnold-usd repo from GitHub and have been able to compile and build the Visual Studio project on Windows, but I am unsure what to do with the files that I have compiled in order to get Maya to recognize and load them. In specific, I am looking to update this file and it's corresponding header file and then load it into Maya 2022:
https://github.com/Autodesk/arnold-usd/blob/master/translator/reader/reader.cpp
I have built the translator portion of the repo and I see a 'translator.lib' file, but I'm not sure how to get Maya to use it. Also, is there a way to package up these files for a deployment across a network?
I'm using:
Maya 2022.3
Arnold v6.2.1.1
USD: v0.20.8
Thanks for the help.