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Rendering with Arnold in Maya using the MtoA plug-in.
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Arnold 5.2.0.0 aistandardsurface Opacity filter can't close

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Anonymous
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Arnold 5.2.0.0 aistandardsurface Opacity filter can't close

MtoA 3.1.0

Arnold core 5.2.0.0

Hi everyone!

My texture size is 64x64pix so the image filter is easy to see

i use the aistandardsurface shade and connect the file's alpha channel to aistandardsurface's Opacity A BanG channel and also closed the polyShape's arnold Opaque

when i closed the arnold texture filter of file,it only closed the color filter but not a Opacity cut geo

as you see the image edge blurred

2183-opacity-filter-cant-close.png

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Anonymous
in reply to: Anonymous

I have the same problem, the only way I worked around was by enlarging the alpha texture to 4096x4096 with nearest-neighbour resampling in photoshop.

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