constant fatal errors when trying to create tx's with the tx manager
Not a known issue.
What's logged when you make a tx?
What happens if you run maketx from the command line?
maketx -v -u --unpremult --oiio -i example.exr -o example.tx
No update, because no additional information was provided.
Tx Manager doesn't crash on my machines.
Is it a specific texture file? What's logged when you make a tx? Can you run maketx on the command line? What OS do you use?
Hi, sorry fo the late response. I don't see anything in the script editor or output window. Have also tested on multiple machines. Tried an empty scene with a single texture and it caused a fatal error. Dragging and dropping files onto the maketx.exe seems to work though. Not sure how to run through command line?
If you increase the Arnold log verbosity, there should be something printed the Arnold log.
00:00:00 938MB | [AiMakeTx] prep 0.00s (1.0 GB) Reading file: C:/Users/blairs/Pictures/m+m.png ... Writing file: C:/Users/blairs/Pictures/m+m.d57fc557.temp.tx ... Wrote file: C:/Users/blairs/Pictures/m+m.d57fc557.temp.tx (1.0 GB) maketx run time (seconds): 0.25 ... maketx peak memory used: 1.0 GB 00:00:00 937MB | [mtoa.tx] 0: C:/Users/blairs/Pictures/m+m.png was updated
Drag-drop onto maketx is kinda like running from the command line
cd C:\solidangle\mtoadeploy\2018
maketx -v -u --unpremult --oiio -i example.exr -o example.tx
Stack trace: ntdll.dll!RtlWalkFrameChain ntdll.dll!KiUserExceptionDispatcher Qt5Gui.dll!QTextLine::layout_helper Qt5Gui.dll!QTextLayout::endLayout Qt5Widgets.dll!QWidgetLineControl::redoTextLayout Qt5Widgets.dll!QWidgetLineControl::updateDisplayText Qt5Widgets.dll!QWidgetLineControl::finishChange CommandEngine.dll!TcompositeCommandReporter::resetDisplay CommandEngine.dll!TcommandEngine::executeCommand OpenMaya.dll!Autodesk::Maya::OpenMaya20180000::MGlobal::executeCommand mtoa_api.dll!CDriverTranslator::Export mtoa_api.dll!CNodeTranslator::Export mtoa_api.dll!CArnoldSession::Export mtoa_api.dll!CMayaScene::Export mtoa.mll!CRenderSwatchGenerator::operator= OpenMaya.dll!THcommandObject::doIt CommandEngine.dll!TmetaCommand::doCommand CommandEngine.dll!TpythonInterpreter::dispatchMayaCommand CommandEngine.dll!TpythonInterpreter::genericDispatchFunction python27.dll!PyCFunction_Call python27.dll!PyObject_Call python27.dll!PyEval_CallObjectWithKeywords python27.dll!PyAST_FromNode python27.dll!PyCFunction_Call python27.dll!PyEval_GetFuncDesc python27.dll!PyEval_EvalFrameEx python27.dll!PyEval_EvalCodeEx python27.dll!PyEval_GetFuncDesc python27.dll!PyEval_GetFuncDesc python27.dll!PyEval_EvalFrameEx python27.dll!PyEval_GetFuncDesc python27.dll!PyEval_GetFuncDesc python27.dll!PyEval_EvalFrameEx python27.dll!PyEval_GetFuncDesc python27.dll!PyEval_GetFuncDesc python27.dll!PyEval_EvalFrameEx python27.dll!PyEval_GetFuncDesc python27.dll!PyEval_GetFuncDesc python27.dll!PyEval_EvalFrameEx python27.dll!PyEval_EvalCodeEx Fatal Error. Attempting to save in C:/Users
That looks like a scene export, not make tx
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