aiStandardVolume missing from the shader list

aiStandardVolume missing from the shader list

XtaaZ
Contributor Contributor
1,334 Views
1 Reply
Message 1 of 2

aiStandardVolume missing from the shader list

XtaaZ
Contributor
Contributor

Hi,

I noticed that the aiStandardVolume shader isn't in the shader list when trying to assign a new one.
Screenshot attached, version of MtoA: 3.1.1

Thanks a lot!

2739-capture.png

0 Likes
1,335 Views
1 Reply
Reply (1)
Message 2 of 2

Stephen.Blair
Community Manager
Community Manager

Assign New Materials shows only the surface shaders for a renderer plugin. Or do you see volume shaders for Redshift?

You'll have to assign a surface shader, and then in the shading group AE, assign the volume shader.



// Stephen Blair
// Arnold Renderer Support
0 Likes