KtoA - ArnoldSceneBake doesn't work?

Anonymous

KtoA - ArnoldSceneBake doesn't work?

Anonymous
Not applicable

Hi,


I've unsuccessfully tried to use the really useful new ArnoldSceneBake node in Katana. On adding to the node graph and clicking scene export, just the bake process started message shows up without any change in the render log or any output files generated.

Tested on a simple scene with one primitive with a monolithic standard surface assigned and a physical sky dome light. Tried exporting as ASS and USD.

Screenshot and file attached.

Not sure where I'm going wrong.

Any help appreciated (maybe a working sample test file).


Thanks!

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Liam_Hoflay1
Not applicable

For some reason the "Export Scene" button isn't working, but if you run

NodegraphAPI.GetNode('ArnoldSceneBake').bake()

it works.


Hope that helps

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pal.mezei
Advocate
Advocate
Accepted solution

Hi!


Sorry about the lack of answers for this long, we missed this question completely.


I was able to reproduce the issue with the latest release. A quick workaround is to save the katana file and reopen the scene. For some reason, the ArnoldSceneBake is not initialized correctly for the first time and only works for the second. Our testsuite didn't catch this issue, as we just reopen already saved files, but don't create the ArnoldSceneBake node on the fly.


I'll let you know if I find anything.


Cheers,

Pal.

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Anonymous
Not applicable

Hi Pal,

Thanks for following up.

I'll follow the workaround going forward.


Thank you

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Anonymous
Not applicable

Hi Liam,

Thanks for the hint.

Guess we'll use the NodegraphAPI for this.

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