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Katana 6.0 Light Widgets and Live Render not working as expected

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ethan.crossno
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Katana 6.0 Light Widgets and Live Render not working as expected

In Katana 6.0:

1: the light widgets in the viewport appear to be inverted, so that the light comes out the back of the widget at rendertime instead of the front. 

2: Adjusting a light when a Live Render is happening works for a second or two. And then the light snaps back to its original location when the render was started. Making it difficult to use Live Rendering. 

 

I have provided a sample file where this can be replicated and this gif where you can see the issues:

ktoa_issue.gif

Katana VersionKatana 6.0v1

KtoA Version: 4.2.1.0 with Arnold 7.1.4.3

 

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Message 2 of 4

Thanks for the repro, we'll get this logged and investigated. We'll also look at that direction indicator which is pointing the wrong way.

 

Message 3 of 4

Hello, just curious if you have an update on this. Is there an Ticket ID? Or do you have an idea about when this fix may be implemented? We are interested in moving to Katana 6.0 but are hesitant while this issue persists.
Message 4 of 4


@ethan.crossno wrote:
Hello, just curious if you have an update on this. Is there an Ticket ID? Or do you have an idea about when this fix may be implemented? We are interested in moving to Katana 6.0 but are hesitant while this issue persists.

KTOA-871 Live light update issues
KTOA-865 - Live Render does not match light transforms

Fixes will probably be in the next udpate. BTW, your colleagues already asked about this, weeks ago.

 



// Stephen Blair
// Arnold Renderer Support

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