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Rendering with Arnold in Houdini and Solaris using the HtoA plug-in.
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Z depth filtering broken in HTOA

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htogrom
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Z depth filtering broken in HTOA

Using houdini 18.5 and Arnold 6.2.0.1, with ACES colorspace.

When I create z-depth pass it is anti aliased, in log, it says it is using gaussian filter for AOV. Tried changing filter on closest, get black Z depth pass.


Tried same with P pass, got same result.

Anyone experienced similar results?

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Smyers9
in reply to: htogrom

I've encountered the same issue but only on Deadline. The issue crops up when I set the Z depth to be a different pixel filter than the beauty. When Z depth is set to the same pixel filter it seems to render without issue.

Hoping for some updates on this bug.

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