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Wrong colorspace when same image used multiple times
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I noticed a bug when using the same image multiple times with different color spaces and auto_tx is disabled.
To reproduce:
- Create an image with color space "sRGB - Texture".
- Create another image node pointing to the same file but using color space "Raw".
- Disable auto_tx (for example when doing lookdev and not wanting to generate tx yet.)
The render will now use the "Raw" image for all instances of the image.