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Rendering with Arnold in Houdini and Solaris using the HtoA plug-in.
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Override dome light camera contribution

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Message 1 of 5
edelacour
318 Views, 4 Replies

Override dome light camera contribution

Hey,

Pretty dumb question I'm sure but how can I override a light setting like camera visibility for a rop, like in Maya I'd just right click and override it within a render setup?

Thanks!

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Message 2 of 5

Houdini uses "Takes" which is the drop-down list in the upper right-hand corner of the main window. However most of us just make another dome light, and switch it out in the different rops. It's a bit easier to keep track of that way
Message 3 of 5

Hello, and thanks a lot for the prompt answer! Do you mean you'd use bundle to switch between different light groups?

Message 4 of 5

Nope just 2 different domes for your different rops. You won't be able to use the wildcard '*' in your rops that way, but your scene would have to be extremely simple to use those

I don't use bundles personally, they're just one more thing to keep track of.
Message 5 of 5

Thanks a lot!

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