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Rendering with Arnold in Houdini and Solaris using the HtoA plug-in.
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Light visibility in lightgroup

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clemgranj
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Light visibility in lightgroup

Is there a way to get a light's Camera Visibility written in the associated lightgroup instead of RBGA_default ?

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Stephen.Blair
in reply to: clemgranj

No, there's no way to get visible light emission into separate light groups. We've got a ticket open for that issue.



// Stephen Blair
// Arnold Renderer Support

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