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Rendering with Arnold in Houdini and Solaris using the HtoA plug-in.
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include materials with ass

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saka
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include materials with ass

 

hi, i have found ass output option on Arnold(ROP) - "Export_shaders".
i have large shader it has 200 sequencial maps, and large time for exporting ass.and it is not modified more.
thus export the shader part of ass and loading the shader ass is I will save export time.

I think so, the keywords are "Arnold(ROP):Export shaders", "Arnold_include(Obj)", "Set_Parameter(ROP)".
but it does not work.
my work flow is bellow.

1)Export shaders through Arnold(ROP) using "Export shaders" option.
it work well export shader only.
/shop/Ar_LibPhoto/standard_surface1
/shop/Ar_TEST/standard_surface1

2)Import shaders "ass" with "Arnold_include(Obj)"

3)in set_parameter(ROP)
selection = "/obj/<object_name>/*"
Assignment 1 = shader[0]="<material_name>"

4)in Arnold(ROP) , "Export_Reference_Materials"=On

 

please tell me, how to assign imported shaders from "ass" into objects.

thanks

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