Htoa Operators export .ass not working

Htoa Operators export .ass not working

agrauTUCZY
Explorer Explorer
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Message 1 of 5

Htoa Operators export .ass not working

agrauTUCZY
Explorer
Explorer

Hi guys

I am trying to export a .ass file from Houdini I am using operators simple stuff ( no textures); in the render viewport works fine but if I export .ass files Operators assignments doesn't seem to work anymore , I import the .ass in Maya and all is grey.

HtoA 5.6.3.1



Any Ideas ?

Thanks.

Alex

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Message 2 of 5

Stephen.Blair
Community Manager
Community Manager

What are these operators doing? How are they set up in Houdini?
My guess is that either they use the wrong names, or that the operators are not imported.



// Stephen Blair
// Arnold Renderer Support
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Message 3 of 5

alexitoland
Community Visitor
Community Visitor

Hi Stephen,

I have reproduce the same issue in a very simple file , the operators shader assigment doesnt seem to work when exporting to an .ass file. Can you take a look please ?

Thanks for your help.

here is the file:

operatorsSimpleExample_v001.zip

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Message 4 of 5

Stephen.Blair
Community Manager
Community Manager

The operators are global (connected to the Arnold ROP).

They are exported if you export the whole scene, or if you export Shapes, Shaders, and Operators.

To get the operators into Maya, you have to use Arnold > Operators > Import Operator Graph, and then connect them to the Target Operator in the Arnold Render Settings

import-operators-connect.png



// Stephen Blair
// Arnold Renderer Support
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Message 5 of 5

agrauTUCZY
Explorer
Explorer

Stephen, s I did find same way in Houdini by using IncludeGraph>Merge then plug into the Rop and it works , thanks for your help.
Alex

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