HtoA constant segmentation faults

Rory_Oday
Not applicable

HtoA constant segmentation faults

Rory_Oday
Not applicable

I am using HtoA 5.2.1, Houdini 18.0.416, I get constant segmentation faults whenever I render more than one frame. I am using RTX 2070, i5-4690K, 24GB RAM, Windows 7. I dont have the same problem on other renderers but arnold is my favorite. All my crash logs look somewhat different but here is an example. I tried reinstalling, updating my graphics card, increasing my TdrDelay... Nothing worked.


Crash report from x; Houdini FX Version 18.0.416 [windows-x86_64-cl19.16]
Uptime 478 seconds
Sun Jun 7 18:21:06 2020
Caught signal 11

Traceback from 476 ThreadId=0x00002150
CURRENT THREAD 8528
+0xaeb20aa7 [htoa::geo::Session::shutterRange] C:\Users\x\htoa\htoa-5.2.1_r17b38c9_houdini-18.0.416\htoa-5.2.1_r17b38c9_houdini-18.0.416\scripts\bin\htoa_geo.dll
+0xaeb5b7ef [std::vector<OP_Context,std::allocator<OP_Context> >::_Xlength] C:\Users\x\htoa\htoa-5.2.1_r17b38c9_houdini-18.0.416\htoa-5.2.1_r17b38c9_houdini-18.0.416\scripts\bin\htoa_geo.dll
+0xaeb56add [std::vector<OP_Context,std::allocator<OP_Context> >::_Xlength] C:\Users\x\htoa\htoa-5.2.1_r17b38c9_houdini-18.0.416\htoa-5.2.1_r17b38c9_houdini-18.0.416\scripts\bin\htoa_geo.dll
+0xaeb11207 [htoa::geo::Object::build] C:\Users\x\htoa\htoa-5.2.1_r17b38c9_houdini-18.0.416\htoa-5.2.1_r17b38c9_houdini-18.0.416\scripts\bin\htoa_geo.dll
+0xbefe76ed [htoa::geo::Detail::gdp] C:\Users\x\htoa\htoa-5.2.1_r17b38c9_houdini-18.0.416\htoa-5.2.1_r17b38c9_houdini-18.0.416\python2.7libs\_htoa_pygeo.pyd
+0xbefec6c6 [htoa::geo::Detail::velAttr] C:\Users\x\htoa\htoa-5.2.1_r17b38c9_houdini-18.0.416\htoa-5.2.1_r17b38c9_houdini-18.0.416\python2.7libs\_htoa_pygeo.pyd
+0x509faed9 [PyCFunction_Call] C:\Program Files\Side Effects Software\Houdini 18.0.416\bin\python27.dll
+0x50a622a3 [PyEval_GetFuncDesc] C:\Program Files\Side Effects Software\Houdini 18.0.416\bin\python27.dll
+0x50a5fbb9 [PyEval_EvalFrameEx] C:\Program Files\Side Effects Software\Houdini 18.0.416\bin\python27.dll
+0x50a623a8 [PyEval_GetFuncDesc] C:\Program Files\Side Effects Software\Houdini 18.0.416\bin\python27.dll
+0x50a5fbb9 [PyEval_EvalFrameEx] C:\Program Files\Side Effects Software\Houdini 18.0.416\bin\python27.dll
+0x50a60f50 [PyEval_EvalCodeEx] C:\Program Files\Side Effects Software\Houdini 18.0.416\bin\python27.dll
+0x50a6240e [PyEval_GetFuncDesc] C:\Program Files\Side Effects Software\Houdini 18.0.416\bin\python27.dll
+0x50a5fbb9 [PyEval_EvalFrameEx] C:\Program Files\Side Effects Software\Houdini 18.0.416\bin\python27.dll
+0x50a60f50 [PyEval_EvalCodeEx] C:\Program Files\Side Effects Software\Houdini 18.0.416\bin\python27.dll
+0x50a6240e [PyEval_GetFuncDesc] C:\Program Files\Side Effects Software\Houdini 18.0.416\bin\python27.dll
+0x50a5fbb9 [PyEval_EvalFrameEx] C:\Program Files\Side Effects Software\Houdini 18.0.416\bin\python27.dll
+0x50a60f50 [PyEval_EvalCodeEx] C:\Program Files\Side Effects Software\Houdini 18.0.416\bin\python27.dll
+0x50a6240e [PyEval_GetFuncDesc] C:\Program Files\Side Effects Software\Houdini 18.0.416\bin\python27.dll
+0x50a5fbb9 [PyEval_EvalFrameEx] C:\Program Files\Side Effects Software\Houdini 18.0.416\bin\python27.dll
+0x50a623a8 [PyEval_GetFuncDesc] C:\Program Files\Side Effects Software\Houdini 18.0.416\bin\python27.dll
+0x50a5fbb9 [PyEval_EvalFrameEx] C:\Program Files\Side Effects Software\Houdini 18.0.416\bin\python27.dll
+0x50a623a8 [PyEval_GetFuncDesc] C:\Program Files\Side Effects Software\Houdini 18.0.416\bin\python27.dll
+0x50a5fbb9 [PyEval_EvalFrameEx] C:\Program Files\Side Effects Software\Houdini 18.0.416\bin\python27.dll
+0x50a60f50 [PyEval_EvalCodeEx] C:\Program Files\Side Effects Software\Houdini 18.0.416\bin\python27.dll
+0x50a5cea9 [PyEval_EvalCode] C:\Program Files\Side Effects Software\Houdini 18.0.416\bin\python27.dll
+0x06673c61 [PY_CompiledCode::evaluateUsingDicts] C:\Program Files\Side Effects Software\Houdini 18.0.416\bin\libPY.dll
+0x0668069c [PYsetPythonTracebackDisplayCallback] C:\Program Files\Side Effects Software\Houdini 18.0.416\bin\libPY.dll
+0x0667de7a [PYrunPythonStatementsFromFile] C:\Program Files\Side Effects Software\Houdini 18.0.416\bin\libPY.dll
+0x0667dda1 [PYrunPythonStatementsFromFile] C:\Program Files\Side Effects Software\Houdini 18.0.416\bin\libPY.dll
+0x1db4c02a [ROP_SohoOp::runScript] C:\Program Files\Side Effects Software\Houdini 18.0.416\bin\libROP.dll
+0x1db4cc7e [ROP_SohoOp::spoolScript] C:\Program Files\Side Effects Software\Houdini 18.0.416\bin\libROP.dll
+0x1db4bb98 [ROP_SohoOp::renderIPRFrame] C:\Program Files\Side Effects Software\Houdini 18.0.416\bin\libROP.dll
+0x1db19d16 [ROP_Node::executeSingle] C:\Program Files\Side Effects Software\Houdini 18.0.416\bin\libROP.dll
+0x1e9de7a9 [IPR_SohoSession::onRender] C:\Program Files\Side Effects Software\Houdini 18.0.416\bin\libIPR.dll
+0x1e9dd677 [IPR_Session::render] C:\Program Files\Side Effects Software\Houdini 18.0.416\bin\libIPR.dll
+0x04f06e75 [UI_Timer::handleEvent] C:\Program Files\Side Effects Software\Houdini 18.0.416\bin\libUI.dll
+0x04e981c8 [UI_Manager::handleEvent] C:\Program Files\Side Effects Software\Houdini 18.0.416\bin\libUI.dll
+0x04ec1504 [UI_Queue::processNextEvent] C:\Program Files\Side Effects Software\Houdini 18.0.416\bin\libUI.dll
+0x04ebf2c9 [UI_Queue::drain] C:\Program Files\Side Effects Software\Houdini 18.0.416\bin\libUI.dll
+0x04ebf658 [UI_Queue::eventLoop] C:\Program Files\Side Effects Software\Houdini 18.0.416\bin\libUI.dll
+0x11a40a26 [AP_Interface::loadWindowGeometry] C:\Program Files\Side Effects Software\Houdini 18.0.416\bin\libSI.dll
+0x11a41425 [myWinMain] C:\Program Files\Side Effects Software\Houdini 18.0.416\bin\libSI.dll
+0x4000225a C:\Program Files\Side Effects Software\Houdini 18.0.416\bin\houdinifx.exe
+0x77a8570d [BaseThreadInitThunk] C:\Windows\system32\kernel32.dll
+0x77ce385d [RtlUserThreadStart] C:\Windows\SYSTEM32\ntdll.dll

Thanks.

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Stephen.Blair
Community Manager
Community Manager

That looks like a crash while exporting the scene, not rendering.

Can you get Arnold logs for the frames?

Does this happen with any scene? Or just certain scenes? If just certain scenes, try removing geometry until it doesn't crash (to help isolate the problem).



// Stephen Blair
// Arnold Renderer Support
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