doesnt work either. I get the following error:
Interestingly. If I seperate out each group using a blast and then assign each group a material that way and merge them all together, it works just fine...
Error
Command Exit Code: -6
00:00:00 75MB | [hick] Received: AA: 3 3
00:00:00 76MB | [hick] Received: begin
00:00:00 76MB | [hick] Batch mode
00:00:00 76MB | log started Wed Feb 24 12:29:48 2021
00:00:00 76MB | Arnold 6.2.0.1 [903992ac] windows clang-10.0.1 oiio-2.2.1 osl-1.11.6 vdb-7.1.1 clm-2.0.0.235 rlm-12.4.2 optix-6.6.0 2021/02/09 10:40:42
00:00:00 76MB | running on 3Zvfx-PC, pid=6432
00:00:00 76MB | 1 x Intel(R) Core(TM) i7-5930K CPU @ 3.50GHz (6 cores, 12 logical) with 32594MB
00:00:00 76MB | NVIDIA driver version 460.89 (Optix 60800)
00:00:00 76MB | GPU 0: GeForce RTX 3070 @ 1725MHz (compute 8.6) with 8192MB (7413MB available) (NVLink:0)
00:00:00 76MB | GPU 1: GeForce GTX 1070 Ti @ 1683MHz (compute 6.1) with 8192MB (7135MB available) (NVLink:0)
00:00:00 76MB | Windows 10 (version 10.0, build 19041)
00:00:00 76MB | soft limit for open files raised from 512 to 2048
00:00:00 76MB |
00:00:00 76MB | [hick] Start
00:00:00 76MB | [hick] Received: log_verbosity: 7942
00:00:00 76MB | [hick] Received: log_console_enable: 1
00:00:04 173MB ERROR | [polymesh] /obj/_2021_Kia1/PARENT_Kia_001/Kia_RIG/Kia_K5_GT_2021/Kia_K5_GT_2021/polygons: out-of-range shader index (2/2)
00:00:04 173MB ERROR | [polymesh] /obj/_2021_Kia1/PARENT_Kia_001/Kia_RIG/Kia_K5_GT_2021/Kia_K5_GT_2021/polygons: out-of-range shader index (2/2)
00:00:04 173MB ERROR | [polymesh] /obj/_2021_Kia1/PARENT_Kia_001/Kia_RIG/Kia_K5_GT_2021/Kia_K5_GT_2021/polygons: out-of-range shader index (2/2)
00:00:04 173MB ERROR | [polymesh] /obj/_2021_Kia1/PARENT_Kia_001/Kia_RIG/Kia_K5_GT_2021/Kia_K5_GT_2021/polygons: out-of-range shader index (2/2)
00:00:04 173MB ERROR | [polymesh] /obj/_2021_Kia1/PARENT_Kia_001/Kia_RIG/Kia_K5_GT_2021/Kia_K5_GT_2021/polygons: out-of-range shader index (2/2)
00:00:04 174MB WARNING | Aborted by user: received abort signal