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Rendering with Arnold in Houdini and Solaris using the HtoA plug-in.
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hdr color space

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r.nieuwenhuis
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hdr color space

I'm struggling a bit with how to setup a domelight in solaris with a hdri file as the texture.
Doing this outside solaris is pretty straightforward, but in solaris It seems like the hdr file is being interpreted with a wrong color space, and I can't find where to set it.
So i thought, well, then I'll make a shader, and get the image in there where I can set the color space, and then set this shader to the dome-light, but it doesn't matter what colorspace I define in the shader, the image looks washed out in the viewport.
What would be the correct way to do this?

Cheers

Rudi

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Message 2 of 3
peterDTE7K
in reply to: r.nieuwenhuis

This might happen if you don't have Arnold Render Settings node connected in LOP tree

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r.nieuwenhuis
in reply to: peterDTE7K

Thanks, that seems to be what I overlooked 🙂

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