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Rendering with Arnold in Houdini and Solaris using the HtoA plug-in.
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Could not find AOV with source... not RGB,

3 REPLIES 3
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Message 1 of 4
Anonymous
296 Views, 3 Replies

Could not find AOV with source... not RGB,

Anyone know the correct workflow for denoising custom AOVs with noice in Houdini? specifically the setup.

All the documentation seems maya specific. (I can't create a separate driver without creating a separate output path, (which noice is then unable to see)) So should changing the custom aov filter to variance+setting type to RGB + enabling output varianceAOV just work?

HtoA 5.1 arnold 6.0.2.0

Any help much appreciated

,
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3 REPLIES 3
Message 2 of 4
Anonymous
in reply to: Anonymous

submitting to noice gives the error

noice.png

Message 3 of 4
Anonymous
in reply to: Anonymous

ok Noice will work if run via CMD Prompt with -i for each outputted AOV. The gui in houdini doesn't seem to accommodate multiple input images. If you expose the 'noice command' the input tab is just a string prepended with a single -i

Message 4 of 4
Stephen.Blair
in reply to: Anonymous

You don't need another ROP, because HtoA lets you specify a layer name, and noice can use that

1623082384603.png



// Stephen Blair
// Arnold Renderer Support

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