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Can Arnold render VDB-Points files?
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It'd be really convenient if I could cache out some heavy point clouds directly from a sim in Houdini to .vdb files, as vdb point objects, and subsequently render them in Arnold as a procedural, so I don't need to re-cache everything as .ass files.
...but as it stands, it looks like HtoA only facilitates treating .vdb files strictly as volumes-only.
Is the functionality in there somewhere, and it's a matter of adding the right attributes to an object in Houdini, or is this a no-go?