Camera projection using arnold and solaris

Camera projection using arnold and solaris

masiKBS7P
Explorer Explorer
2,571 Views
13 Replies
Message 1 of 14

Camera projection using arnold and solaris

masiKBS7P
Explorer
Explorer

Hi everyone,

I am trying to achieve a camera projection using solaris and arnold.
It seems that when rendering it, it does project always with the camera I am rendering with, even though the assigned camera is the projection one.
I have also tried to do the camera projection in sop and pass it through lop without luck.

Anyone has been facing this issue?
Using houdini 18.5 and arnold 5.6.2.0(htoa)

Thank you in advance for the help.

Matt

0 Likes
2,572 Views
13 Replies
Replies (13)
Message 2 of 14

ijoMG58V
Explorer
Explorer

any luck of this?

 

I have similar problem.

0 Likes
Message 3 of 14

trashes
Contributor
Contributor

any news?

0 Likes
Message 4 of 14

aquakwak
Explorer
Explorer

Was there any news on this from Autodesk?

I'm interested too

 

Message 5 of 14

david.ostler2WSX9
Advocate
Advocate

Two years later, still no solution? 

0 Likes
Message 6 of 14

nicolas9HJNC
Observer
Observer

Has anyone found some solution to this ? 

0 Likes
Message 7 of 14

pachatlantide
Participant
Participant

Hi, I'm having the same issue... 

 

0 Likes
Message 8 of 14

Stephen.Blair
Community Manager
Community Manager

I opened a ticket for this:

usd-1935  Camera projection shader does not work

 

I thought that was fixed in usd-934, but maybe that was just the underlying framework for supporting camera projections.



// Stephen Blair
// Arnold Renderer Support
Message 9 of 14

pachatlantide
Participant
Participant

Hi, Thank you for opening that ticket Stephen!

Message 10 of 14

supervisorAlone
Enthusiast
Enthusiast

Hi Stephen,
any news about it?

Message 11 of 14

alex
Explorer
Explorer

Still need this

Message 12 of 14

dmoutyNM2U2
Community Visitor
Community Visitor

any news about the camprojection shader ?

0 Likes
Message 13 of 14

supervisorAlone
Enthusiast
Enthusiast

Hi solved dragging camera from Scene graph path (not with operator chooser) and put correct aspect Ratio

supervisorAlone_0-1739975373254.png

supervisorAlone_1-1739975389581.png

Message 14 of 14

dmoutyNM2U2
Community Visitor
Community Visitor

Seems to work for me thanks !!

0 Likes