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Rendering with Arnold in Houdini and Solaris using the HtoA plug-in.
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Bump with rest on GPU

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peterDTE7K
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Bump with rest on GPU

Hi I am trying to debug the attached scene. I need textures or noise stick to object when the object is animated so I use rest attribute. On CPU the bump works correctly with both noise and textures. As soon as I switch to GPU the bump does not work. Do you know what is the problem?

 

Normal maps work correctly with rest on GPU. Also triplanar/noise set to World or Object coordinate space work well.

 

Thanks!

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peterDTE7K
in reply to: peterDTE7K

Getting back to this, could someone please check the attached scene? CPU - bump with rest works, GPU - it doesn't. Basically every time I have  geometry animated in SOPs I am not able to use the GPU since I need to use "rest" otherwise triplanar texture/noise bumps are floating across objects.

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