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Ass render in Lops?

lav
Participant

Ass render in Lops?

lav
Participant
Participant

Is there a way to render an arnold ass procedural in lops.?

 

As I cant seem to get the USD export to work correctly out of Maya, I decided to try exporting to ass and its works and renders in rops with all shaders and textures applied.

 

Ideally it would be better to render it in Solaris though.

 

Cheers

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tom_minor-arnold
Autodesk
Autodesk

Hey,

 

Arnold-usd does support it, but this isn't exposed in Solaris as a proper workflow yet - I've logged it as a feature ticket (HTOA-2495).

 

Workaround

Put this Python snippet in a Python LOP and it will create an 'ArnoldProceduralCustom' prim in your scene graph, until we've added proper Solaris support you could wrap this up in an OTL

 

ass_path = 'D:/path/to/file.ass'

xform = stage.DefinePrim('/procedural', 'Xform')
procedural = stage.DefinePrim('/procedural/ass_procedural', 'ArnoldProceduralCustom')
procedural.CreateAttribute('arnold:node_entry', Sdf.ValueTypeNames.String).Set('procedural')
procedural.CreateAttribute('arnold:filename', Sdf.ValueTypeNames.String).Set(ass_path)

 


I've attached an example scene that demonstrates how to to set this up.

// Tom Minor
// Arnold Developer, HtoA

lav
Participant
Participant

Awesome, thanks mate!

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