Ass instances in phantom does not disappear
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Hi !
I'm current doing some Rnd / lookdev on crowds.
I was just testing some rendering presets using a simple instances setup with .ass files :
- points scatter with a random s@instancefile attribute.
This attribute just calls randomly still frames from an animated sequence that i've saved in .ass
(I've put a very simple Mixamo animation from frame 1 to 201, and I'm using random frames from this sequence to scatter poses on my points)
And I've noticed a weird behevior when I'm putting my crowd objet (which is a geometry_node with the "fast point instancing" option ON) in Phantom Mode :
some of the instances still appear in the rendering. They just don't disappear... Even if I force the visibility=2 on a set_parameter operator graph !
This behavior seams to be very random.
My question was : is there a limitation with ass sources in a single geo_node ?
In my case, I'm using 22 different ass files from my sequence.
Is there an option somewhere to avoid this problem ?
Is it an option inside the ass file ?
Just to give more details on the ass file :
It was saved with arnold Rop Archive, with these options :
Thanks !