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Rendering with Arnold in Houdini and Solaris using the HtoA plug-in.
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ASS files at SOP level

Message 1 of 4
585 Views, 3 Replies

ASS files at SOP level

I have been loading an ASS file at OBJ level using the Arnold Procedural OBJ but I need/want to bring it inside an asset, so I need it at SOP level (using Object Merge does not work).

It this possible, any workflow I am missing?
Is it possible to reference an ASS file at SOP level?

Thanks a lot.

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Message 2 of 4
in reply to: Anonymous

For translation to Arnold, HtoA is looking for an Arnold Procedural OBJ, so you can't put it at the SOP level.

Maybe you could use instances at the SOP level, with instancefile pointing to the ASS file?

// Stephen Blair
// Arnold Renderer Support
Message 3 of 4
in reply to: Anonymous

Thanks, I did approach it using instances and then using Attribute Wrangles to bring the ASS file and hack it on the fly (changing visibility flags and the like)

Message 4 of 4
in reply to: Stephen.Blair

But Arnold Procedural OBJ it just asset, build from nodes in SOP level
in this case Arnold Procedural Proxy in SOP should be rendered in any SOP context with materials, but it doesn't render materials. Why, what parameter with what attribute does it lack at the Obj level?

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