Community
Arnold for Houdini Forum
Rendering with Arnold in Houdini and Solaris using the HtoA plug-in.
cancel
Showing results for 
Show  only  | Search instead for 
Did you mean: 

Arnold in houdini. Creating skin shader issue

1 REPLY 1
Reply
Message 1 of 2
Tanel_Vaik1
423 Views, 1 Reply

Arnold in houdini. Creating skin shader issue

Hello,

I have problem creating skin shader in Houdini using Arnold.
As creating proper skin syhader i need to have: * Base color map - Dictates base color of skin * Epidermal Color map - Outer layer of skin * Subdermal map - Deepest layer of skin * Mid scatter map - This is layer where i want to paint also veins * Specular map primary- Dictates skin general specularity * Specular map secondary - Dictates where are the oili areas in the face (As you may know skin is in some areas more oily then others) * Displacement map * Curvature map * AO map
Note! i use UDIM-s

Here is video i made where i try to also explain the issues i have.
https://www.youtube.com/watch?v=Ql3BYj14twE&feature=youtu.be

Labels (5)
1 REPLY 1
Message 2 of 2
lee_griggs
in reply to: Tanel_Vaik1

Have you tried the skin shader settings here ?

Lee Griggs
Arnold rendering specialist
AUTODESK

Can't find what you're looking for? Ask the community or share your knowledge.

Post to forums  

Technology Administrators


Autodesk Design & Make Report