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Rendering with Arnold in Houdini and Solaris using the HtoA plug-in.
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Arnold Displacement Issue Houdini

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Anonymous
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Arnold Displacement Issue Houdini

I'm having a issue with Arnold displacement maps in Houdini. My displacement maps from Mari and Zbrush don't seem to work correctly when I re-scale my geometry in Houdini. This is not the case in Maya as the displacement works correctly regardless of what scale it is. A workaround I figured out was to use a space transform node in the shader builder but was there a way around it?

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