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xParticles xpTrails colors, how to control them?
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02-20-2020
07:28 AM
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Hello,
I'm trying to do two things.
First: I have this emitter that emits particles with random colors, and that's ok, arnold does the job. The thing is, despite the trail object color is set to be the same as particle color, arnold renders all the trails the same color despite the color of the corresponding particle. Is there a workaround for this?
Second: Is it possible to assign random colors to the trails from a given color palette (ramp)? (not just random random colors)
Thank you.