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Xform inheritance issue when exporting to USD
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Hi,
I've a simple scene with a cube and a capsule. The capsule is a child of the cube, and both have been translated :
2. I export to USD using the Arnold export option :
When rendering/loading that USD, the cube is at the right place, but the parented object has the parent xform heritance ignored (red = exported USD in a procedural, green = object inside the scene) :
I think the problem is simple enough to not provide a scene to replicate it. ASS export is correct.