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Rendering with Arnold in CINEMA 4D using the C4DtoA plug-in.
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Workflow solution to quickly disable subdivisions across all Arnold Tags

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Message 1 of 4
war72
124 Views, 3 Replies

Workflow solution to quickly disable subdivisions across all Arnold Tags

Within C4D's layer manager, there is a quick and easy toggle attributes of a layer (Generators, Deformers, etc.).

I'm looking for a similar solution where I can quickly override and turn off the subdivisions contributed by Arnold Tags across all objects in my projects (or all possibly all objects in a certain layer). 

 

My current solution is having to remember each object that is using Arnold Subdivision and manually change it. This is made more challenging given some use CatClark, and some use Linear suddiv types - and the amount of subdivisions varies across objects, so there isn't a straightforward "on/off" switch. My first thought was to just disable/enable the Arnold Tag entirely, but there doesn't seem to be a parameter to enable/disable the entire tag like some native C4D tags offer.

 

Any thoughts would be greatly appreciated! 

3 REPLIES 3
Message 2 of 4
lee_griggs
in reply to: war72

There is a global subdivision in the Arnold Render Settings.

Lee Griggs
Arnold rendering specialist
AUTODESK
Message 3 of 4
Stephen.Blair
in reply to: lee_griggs


@lee_griggs wrote:

There is a global subdivision in the Arnold Render Settings.


Or Ignore Subdivision (Render Settings > Diagnostics)

Or an operator that sets subdiv type to None



// Stephen Blair
// Arnold Renderer Support
Message 4 of 4
war72
in reply to: Stephen.Blair

Thank you both! I'm looking to remove the calculation of these in the IPR - seems the global subdivisions works in this case and Diagnostics -> Ignore Subdivisions is only when actually rendering. 

 

I have tried to look into the Arnold Operations window but haven't found any approachable documentation on it (at least for me). 

Screen Shot 2022-06-03 at 8.53.49 AM.png

 

Could you perhaps show me how I could disable subdivisions with an operator, or point me to a good tutorial? Thanks! 

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