Whats causing this strange render bug for toon shading?

Whats causing this strange render bug for toon shading?

chatect
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Whats causing this strange render bug for toon shading?

chatect
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Enthusiast

?uestion if anyone might know whats causing this book. When using the toon shader for arnold in c4d, if an object passes beyond a certain and fairly extreme distance from the absolute center of the workplane, (like, the place you would end up if you reset transform on an object), you get this insane and chaotic layering of toon lines, and these lines show up in the render too. I haven't noticed because in many cases it would be unusual to have an object this far from the center, however I was doing something and stumbled across this bug. Here are images to show what im referencing.

 

This is fairly situational given how long ive been using toon render and this is the first time seeing this, so i wonder if this would actually ever be an issue. . .however im wondering if there is something im doing wrong that is causing this to happen. Thanks in advance! 

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