What replaces the Arnold 4 Standard Shader "Backlighting" function?

What replaces the Arnold 4 Standard Shader "Backlighting" function?

Anonymous
Not applicable
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Message 1 of 6

What replaces the Arnold 4 Standard Shader "Backlighting" function?

Anonymous
Not applicable

The Backlighting feature in Arnold 4 was great for creating thin natural materials like Leafs, Gras, etc. I cannot find something similar in the new Arnold 5 Standard Surface Shader.

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Message 2 of 6

zenop
Advocate
Advocate

This has now been combined with the SSS settings. If you turn on Thin Walled in the geometry section, the SSS behaves as backlighting.

There is some documentation on this topic:

https://support.solidangle.com/display/A5AFMUG/Geometry

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Message 3 of 6

Anonymous
Not applicable

I see, Thanks!

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Message 4 of 6

lee_griggs
Autodesk
Autodesk

There are more tips for transitioning from Arnold 4 to 5 here.

Lee Griggs
Arnold rendering specialist
AUTODESK
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Message 5 of 6

Anonymous
Not applicable

its not working , my Arnold version is Arnold 5.0.1.0 and tried the thin walled and sub surface option instate of back lighting it changed my object color . @Zenopelgrims

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Message 6 of 6

maxtarpini
Collaborator
Collaborator

@Sanjiv Talukdar yeah of course you need to use the same color for both diffuse and sss color slots.

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