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Vertex Map Motion Blur
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I'm just trying to use vertex maps (from Houdini) to create motion blur in C4DtoA.
I've followed the guide. Dropped in the vertex maps. Follow all the steps (I think) but can't see any motion blur. I'm sure I'm missing something basic but can't see what. Any help appreciated.
Also, the example file for this is corrupt (says incorrect file structure when loading). From this page. https://support.solidangle.com/display/AFCUG/Motion+Vector+Parameters
Thanks,
Simon