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HAIR_VERTEX_FIELD.c4d.zipI'm using a box field to generate a vertex map that defines where hair is generated on an object in C4D. In Arnold Render, the vertex map isn't effecting the hair in the same way as in native C4d render. I have tried ticking "Render via Hair Render effect" on the Arnold Tag (applied to the hair object) - but still not working. Is there a work around for this? I've (now) attached scene file to show current setup.
Solved! Go to Solution.