UNUSABLE! Using C4DtoA with very slow/no internet freezes C4D
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I've discovered that when my internet is throttled to ~1Mbps download speeds or when I turn my internet off entirely on my computer, using any functionality of C4DtoA will completely freeze C4D.
I have Arnold on my Mac that connects to a remote server to check for a license so that I am actually able to render out images locally on my Mac without the "Arnold" watermark appearing on my renders. I also am forced to connect to the remote server using a VPN, which no doubt slows my internet (This might make no difference to my issue here). The key thing that I noticed is that having a very slow internet/turning off internet on my Mac entirely, then trying to use C4DtoA in any way (even doing such a small thing like creating a standard shader) freezes C4D for at least ~11 seconds every single time. I am assuming this happens because Arnold is tries to connect to the server and forces everything to wait for it while it tries to get an internet connection?????
This is an extremely frustrating issue as it makes using C4D with C4DtoA completely unusable.
Are there any solutions to this?