Transferring mograph color (material) to Arnold

Transferring mograph color (material) to Arnold

adebowaleadegoke69
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Transferring mograph color (material) to Arnold

adebowaleadegoke69
Observer
Observer

Hello,

I'm trying to transfer material color to Arnold render from a matrix object using a plain effector with random field that is color remap.

I have tried using the (user data RGB) node with display_color but it's not working.

I can share the file if anyone wants to take a look

 

Screenshot 2022-10-24 110629.jpg

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peter_horvath
Autodesk
Autodesk
Accepted solution

The display color from the Matrix object is not translated when a Mesh Particles tag is used. You will need to generate instances, for example use a Cloner with the Matrix object as the source. 


// Peter Horvath
// C4DtoA developer
Message 3 of 4

adebowaleadegoke69
Observer
Observer
Thanks.

Can you show a visual representation how to use cloner with matrix object...
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Message 4 of 4

peter_horvath
Autodesk
Autodesk

@adebowaleadegoke69 wrote:
Thanks.

Can you show a visual representation how to use cloner with matrix object...

Set the Mode in the Cloner to Object and drag & drop the Matrix to the Object field. You can set the Instance Mode to Multi-Instance to get the best performance. Hope this helps and solves your issue.

 

peter_horvath_0-1666717011287.png

 


// Peter Horvath
// C4DtoA developer
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