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When no AOVs are activated, the rendering result is correct. As shown in the attachment, its color space is correct.
After activating AOVs, for example, if I activate P channel or N channel, the rendering result is incorrect and the color space is incorrect.
I have tried many AOVs settings, and found that not only the P channel and N channel have incorrect rendering results, but also the object mask tag will cause incorrect rendering results.
Is this a bug?
Solved! Go to Solution.