Message 1 of 3
Textures render as giant squares
- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report
Hey guys, I have a very weird situation here. Every texture that I'm trying to render using C4DtoA renders as a GIANT square hiding an actual object behind it.
render ->actual scene ->
any ideas?
P.S. Still don't get why those renders are so noisy. But that's another issue.